A Little Heroic Taste

YOU PAY FOR THE WHOLE SEAT, BUT YOU ONLY NEED…THE EDGE!

Two posts inside of a week? MADNESS.

Quick thoughts on heroic modes after we dipped our toe into the cold, frigid water of Hard Mode progression:

* The increase in difficulty is very high. Even on Halfus, the clear-cut easiest heroic boss, you can see how tight the encounters are tuned. We’ve had a lot of time to gear up with 4 piece tier bonuses and lots of epics scattered around and it was edge-of-your-seat tension during the fight. Damage on tanks is back at pre-Cataclysm levels with large spikes with constant healing (with strict assignments) being required.

* That being said, it was a nice change of pace back to what we’re used to doing. The normal mode fights almost feel silly by comparison. That statement is a little on the elitist side, but I say it to emphasize that Blizzard has created a distinction between the modes. Halfus Heroic is as hard as Nefarian Normal. Taking into account the raid composition requirements, it’s more difficult. More gear, more practice, and better execution will make the heroic mode fights easier.

* After dropping Halfus, we went on to one-shot the remaining bosses in the instance. We scored record kill times on all of them, even with an extra healer. It was a good bounce-back night after we suffered the wrath of the internet on Tuesday night and only killed a couple bosses with a lot of silly wipes. Doing harder fights makes all of the previous content feel easier. That is my favorite thing about raiding. Seeing how your raid group is progressing not just in kill count, but in performance is very rewarding as a raid leader. Success breeds success.

* Heroic loot. For killing a heroic boss in 25 man you receive: 125g/raider, 90 Valor Points, 9 Epics. That’s a ton of loot. If you have the Cash Flow perk you’ll receive 150/300g (5%/10%) for your guild bank. The reward is worth the effort put into organizing the larger raid size.

* Back to the raid strategy. I’m not a fan of cooldown stacking. Finishing Steelbreaker Last in Ulduar was an exercise in frustration. Organizing all the bubbles, guardian spirits, etc got on my nerves. Add that Shaman (and Druids) have no external, damage-reducing cooldowns, and you have a recipe for disaster if the right people aren’t online. Earth to blizzard: You gave all the tanks a Shield Wall, give all the healers an external cooldown of some sort (Mana Tide doesn’t count).

Halfus isn’t too extreme as far as cooldowns go. We had a lot of priests so we took advantage of it, but if we didn’t then I think we could manage to get through 4 Furious Roars and win the fight. Bringing no priests would be considered poor composition, but the fights are tuned assuming you have every class.

* I will likely never do this fight on 10 man, but it has a Sartharion 3D feel to it. That doesn’t bode well for 10 mans. The scuttlebutt is that the 10 man heroic modes are over-tuned.  If they are, I can’t say I’m surprised.

Our raid comp:

3 Tanks

2 Warriors, 1 Paladin

9 Healers

3 Discipline Priests (1 respec’d from Holy, 2 respec’d from Shadow)

2 Shaman, 2 Paladins, 2 Druids

13 DPS

2 DK’s, 2 Rogues, 2 Shaman (1 Ele, 1 Enh), 1 Druid (Balance), 3 Mages, 2 Warlocks, 1 Hunter

Best thing about Heroic Halfus? You don’t have to worry about drake combos!

Two posts inside of a week? MADNESS.

Quick thoughts on heroic modes after we dipped our toe into the cold, frigid water of Hard Mode progression:

* The increase in difficulty is very high. Even on Halfus, the clear-cut easiest heroic boss, you can see how tight the encounters are tuned. We’ve had a lot of time to gear up with 4 piece tier bonuses and lots of epics scattered around and it was edge-of-your-seat tension during the fight. Damage on tanks is back at pre-Cataclysm levels with large spikes with constant healing (with strict assignments) being required.

* That being said, it was a nice change of pace back to what we’re used to doing. The normal mode fights almost feel silly by comparison. That statement is a little on the elitist side, but I say it to emphasize that Blizzard has created a distinction between the modes. Halfus Heroic is as hard as Nefarian Normal. Taking into account the raid composition requirements, it’s more difficult. More gear, more practice, and better execution will make the heroic mode fights easier.

* After dropping Halfus, we went on to one-shot the remaining bosses in the instance. We scored record kill times on all of them, even with an extra healer. It was a good bounce-back night after we suffered the wrath of the internet on Tuesday night and only killed a couple bosses with a lot of silly wipes.

* Heroic loot. For killing a heroic boss in 25 man you receive: 125g/raider, 90 Valor Points, 9 Epics. That’s a ton of loot. If you have the Cash Flow perk you’ll receive 150/300g (5%/10%) for your guild bank. The reward is worth the effort put into organizing the larger raid size.

* Back to the raid strategy. I’m not a fan of cooldown stacking. Finishing Steelbreaker Last in Ulduar was an exercise in frustration organizing all the bubbles, guardian spirits, etc was a pain. Add on that Shamans (and druids) have no external, damage-reducing cooldowns, and you have a recipe for disaster if the right people aren’t online. Earth to blizzard: You gave all the tanks a Shield Wall, give all the healers an external cooldown of some sort (Mana Tide doesn’t count).

Halfus isn’t too extreme as far as cooldowns go. We had a lot of priests so we took advantage of it, but if we didn’t then I think we could manage to get through 4 Furious Roars and win the fight. Bringing no priests would be considered poor composition, but the fights are tuned assuming you have every class.

* I will likely never do this fight on 10 man, but it has a Sartharion 3D feel to it. That doesn’t bode well for 10 mans. The scuttlebutt is that the 10 man heroic modes are over-tuned.  If they are, I can’t say I’m suprised.

* Doing increasingly harder fights, makes all of the previous content feel easier. That is my favorite thing about raiding. Seeing how your raid group is progressing not just in kill count, but in performance is very rewarding as a raid leader. Success breeds success.

Advertisements

6 Responses to A Little Heroic Taste

  1. […] This post was mentioned on Twitter by Brian Hough, Eric P.. Eric P. said: New At Borsked! A Little Heroic Taste: http://wp.me/pO6A9-f7 #ohhhhhyeeaaaa http://wp.me/pO6A9-f7 […]

  2. Blacksen says:

    Congratz on heoric Halfus! I agree that the raid comp is a little ridiculous. We use 4 tanks, 8 healers (3 of them Attonement priests). But hey, what’s a “normal” raid comp nowadays anyway?

    • Borsk says:

      Thanks!

      We’ve regularly done raids with some classes completely absent. I guess that’s the give and take with some of the stacking to be done in heroics.

  3. Oestrus says:

    Hey there Borsk,

    First off, congrats on the kill! That’s a huge accomplishment!

    I admit that I’m not quite at the Heroic raid content stage yet, so forgive me if I’m being naive. I guess I’m just a little curious why your group was packing so many discipline priests for that fight and why one of your holy priests would become discipline for that.

    I wouldn’t immediately think that being holy on that fight would be such a problem, but I could be wrong.

    Let me know your thoughts on this, when you can.

    Thank you!

    • Borsk says:

      Prior to patch 4.0.6, each dragon you released immediately debuffed Halfus to take more damage (I believe it was 40% per dragon). So at the start of the fight you release 4 dragons and Halfus would immediately start taking a ton of extra damage.

      With the debuff, Atonement healing became viable (90k smites) and healed a lot of the raid damage. The tank damage was really spiky and they caught heals there too.

      Now you must kill the dragons before the (now stronger) debuff is applied. They also reduced the outgoing damage to the tanks and the dragon HP.

      This means you can take a “normal” healing composition and do just fine.

    • Reisa says:

      Just when Atonement was finally growing on me. 😦

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: