Account-Wide Achievements: Rewards For Multi-Classing

20 July, 2010

One of the greatest and simplest tools for learning more and growing is doing more — Washington Irving

Last night I read a great post by Larisa at the Pink Pigtail Inn concerning achievements at an account level instead of a character level. It goes against the grain which I always like to see. It’s what blogs are for, right? She summed up her post with the following quote:

In the end I think the danger of account-wide achievements doesn’t lie in the fraud that it actually is; the problem is that they would detach us from our characters. In combination with the increased use of our real life names as opposed to character names (brought to us by Real ID), it will bring us even further away from the RPG origins than we already are.

We’re [no] longer playing our characters; we’re John Smith, who has done this, this and this feature in WoW.

For me, that’s what it’s always been about. Our guild has a lot of players that function as virtual Swiss-Army Knives, switching up their main class or leveling an alt to assist on a certain fight. We’ve been doing it forever, so it feels like second nature or something that everyone is doing. In essence, we play our accounts, and our characters are just tools.

Though I go by Borsk (or Sov, as a reference to my former long-time main), all of my characters are ‘its’. As a carpenter opens his tool box and sees a hammer, a saw, and a drill, I see my Shaman, Rogue, and Warrior. At the end of a job, one doesn’t appraise the individual accomplishments of each tool (nails hammered, walls painted), but that the house was completed and looks fan-damn-tastic.

The same applies to guild achievements and those group screenshots you take after a first kill. There’s no DPS or healing meter shown (most of the time), it’s just 10/25 happy avatars looking out over the trophy they’ve just earned.

The case against account wide achievements is a solid one and hard to argue against. I took pride in completing Glory of the Raider (10 player) on both my Shaman and Warrior. It was a neat personal achievement to say that  I both healed and tanked it on separate toons. Riding the Plagued Proto-Drake on my warrior always reminds of it, even if nobody else cares (and I’m sure they don’t).

I think we can do better.

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