A look to the past as we explore what built up to and resulted from some of the most interesting boss kills I’ve been apart of.
Quick decisions are unsafe decisions-Sophocles
Edit: Video added!
Everyone remembers Sunwell right? It was a magical land of milk, honey, joy, and joyness. Where the beer flowed like wine and the epics rained down from the heavens like April in Seattle. It was a simpler time, a–wait no, we’re talking about Sunwell? The Sunwell. The same instance that Blizzard famously asserted was far too difficult.
We didn’t know any better. We were just a hard-nosed group of hardcore raiders looking for something to raid after Illidan met his demise. The encounters in Sunwell were intense, cinematic, and presented challenges that no one had ever thought possible in a raid instance.
From the demon world of Kalecgos to the dueling Fire and Shadow Eredar, every step along the way was a test of mental toughness. Raid Leaders were forced to make wild swings in composition adjustments from one boss to the next (and there were only six!). Substandard classes were sat outside on buff duty to prep the brave raiders who had the cajones to enter and face these bosses. One such boss, the third in the instance, Felmyst; a blue dragon struck down by the mighty Brutallus and resurrected with his demonic essence.
Felmyst was a challenge. In raid composition, tactics, and the raid leader’s ability to make lightning quick decisions that decided the fate of the entire raid. In just mere seconds, that decision could be the difference between a wipe or a kill.